There are stealth challenges, combat challenges, movement-based challenges, research challenges and much, much more. You can do tricks in the air, run up or across the sides of skyscrapers, zip across rooftops and once you master it, which shouldn't take long, you won't always want to use fast travel (aka the subway.) Moving is half the fun here, and the city is scattered with various types of challenges that become more and more diverse as you advance. It's some of the most fun I've had just moving through a game in ages. Seriously, the traversal system in Spider-Man is a rush and it gets better as you level up. I love just staring out across this game's gorgeous world. You'll spot the Avengers building and the Wakanda embassy along the way. And he can fly through the city like a god. He's worked for, and departed from The Daily Bugle. He's had a relationship with Mary Jane that's already on the rocks. ![]() This is a world tied directly to the MCU films though in an alternate universe where Spidey himself is older and more experienced. Moving about the expansive, richly detailed open-world burgh of Manhattan is a joy. In many ways it's the high-definition sequel to 2004's Spider-Man 2 and shares many of the same systems. ![]() There's nothing quite like it in modern video games. Web-swinging through the city (which entails swinging, dashing forward, doing cool tricks in the air, running up and along walls and zipping to perches) is glorious. ![]() I'm usually a Batman guy but I'm team Spider-Man now.) (Before the chorus of dissent, I'll admit this is likely a matter of opinion. Credit: Sonyīut whatever Arkham does, Spider-Man can do better.
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